Xyrteri  Kes  Brazen Wastes
  CHARACTER NAME PLAYER HOME REGION
 Dragon  Brass  Chaotic Good
 Bahamut 
 CLASS RACE ALIGNMENT DEITY
 1
 Tiny  8 mo.
 Female
 1 ft. (4 ft. long)
 5 lb.
 Brassy gold  mottled brown
 LEVEL SIZE AGE GENDER HEIGHT WEIGHT EYES SCALES
             
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
15 2

DEX
Dexterity
18 4

CON
Constitution
15 2

INT
Intelligence
18 4

WIS
Wisdom
11 0

CHA
Charisma
15 2

























TOTAL WOUNDS/CURRENT HP NON-LETHAL DAMAGE   DAMAGE
REDUCTION

HIT DIE
TYPE

SPEED
HP
HIT POINTS
27       d12 20
AC
ARMOR CLASS
17 = 10 +   +   + 4 + 2 + 1 +   +    
   
 

TOTAL
BASE
ARMOR
BONUS

SHIELD
BONUS

DEX
BONUS

SIZE
MODIFIER

NATURAL
ARMOR

DEFLECTION
MODIFIER

MISC
MODIFIER
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK

TOUCH
ARMOR CLASS

  

FLAT-FOOTED
ARMOR CLASS

 

INITIATIVE
MODIFIER
 
=   +  

TOTAL
DEX
MODIFIER

MISC
MODIFIER
SKILLS
SKILL NAME KEY
ABILITY
SKILL
MODIFIER
= ABILITY
MODIFIER
= RANKS = MISC
MODIFIER
Appraise INT   = 4 +   +  
Balance DEX*   = 4 +   +  
Bluff  CHA 7 = 2 + 5 +  
Climb STR*   = 2 +   +  
Concentration  CON   = 2 +   +  
Craft (__________) INT   = 4 +   +  
Craft (__________) INT   = 4 +   +  
Craft (__________) INT   = 4 +   +  
Decipher Script INT   =   +   +  
Diplomacy  CHA 7 = 2 + 5 +  
Disable Device INT   =   +   +  
Disguise  CHA   = 2 +   +  
Escape Artist  DEX*   = 4 +   +  
Forgery  INT   = 4 +   +  
Gather Information  CHA 7 = 2 + 5 +  
Handle Animal CHA   =   +   +  
Heal  WIS   = 0 +   +  
Hide  DEX* 12 = 4 +   + 8
Intimidate  CHA   = 3 +   +  
Jump  STR*   = 2 +   +  
Knowledge (Arcana) INT 9 = 4 + 5 +  
Knowledge (Nature) INT 9 = 4 + 5 +  
Knowledge (Dungeoneering) INT 9 = 4 + 5 +  
Knowledge (Geography) INT 9 = 4 + 5 +  
Knowledge (History) INT 9 = 4 + 5 +  
Listen  WIS   = 0 +   +  
Move Silently  DEX*   = 4 +   +  
Open Lock DEX   =   +   +  
Perform (_________) CHA   =   +   +  
Perform (_________) CHA   =   +   +  
Perform (_________) CHA   =   +   +  
Profession (_________) WIS   =   +   +  
Profession (_________) WIS   =   +   +  
Ride  DEX   = 4 +   +  
Search  INT 9 = 4 + 5 +  
Sense Motive  WIS 5 = 0 + 5 +  
Sleight of Hand DEX*   =   +   +  
Spellcraft INT   =   +   +  
Spot  WIS   = 0 +   +  
Survival  WIS    =
+   +  
Swim  STR*   = 2 +   +  
Tumble DEX*   =   +   +  
Use Magic Device CHA   =   +   +  
Use Rope  DEX   = 4 +   +  
____________________ ___   =   +   +  
____________________ ___   =   +   +  
____________________ ___   =   +   +  
____________________ ___   =   +   +  
____________________ ___   =   +   +  
 Denotes a skill that can be used untrained. untrained.
Boxes marked with a ✓ if the skill is a class skill for the character.
* Armor check penalty, if any, applies. (Double penalty for Swim.)
SAVING THROWS TOTAL
BASE
SAVE

ABILITY
MODIFIER

MAGIC
MODIFIER

MISC
MODIFIER

TEMPORARY
MODIFIER

CONDITIONAL MODIFIERS

Fortitude
Constitution
5 = 3 + 2 +   +   +
Reflex
Dexterity
7 = 3 + 4 +   +   +
Will
Wisdom
3 = 3 + 0 +   +   +

BASE ATTACK BONUS

2

SPELL RESISTANCE

 

GRAPPLE
MODIFIER
  =   +   +   +  

TOTAL
BASE ATTACK BONUS
STRENGTH
MODIFIER

SIZE
MODIFIER

MISC
MODIFIER
 

ATTACK

 
TOTAL ATTACK BONUS DAMAGE CRITICAL
Bite 6 d4+2 x2
RANGE WEIGHT TYPE SPECIAL PROPERTIES
       
 
AMMUNITION  _______________                                              

ATTACK

 
TOTAL ATTACK BONUS DAMAGE CRITICAL
Claw x 2
d3+1
x2
RANGE WEIGHT TYPE SPECIAL PROPERTIES
 
 
  
 
 
AMMUNITION  _______________                                              
ATTACK  
TOTAL ATTACK BONUS DAMAGE CRITICAL
       
RANGE WEIGHT TYPE SPECIAL PROPERTIES
       
 
AMMUNITION  _______________                                              
ATTACK      
TOTAL ATTACK BONUS DAMAGE CRITICAL
       
RANGE WEIGHT TYPE SPECIAL PROPERTIES
       
AMMUNITION  _______________                                              

ARMOR/PROTECTIVE ITEM

 
TYPE  AC BONUS MAX DEX
       
CHECK PENALTY SPELL FAILURE SPEED WEIGHT SPECIAL PROPERTIES
         

SHIELD/PROTECTIVE ITEM  
AC BONUS WEIGHT CHECK PENALTY
       
SPELL FAILURE SPECIAL PROPERTIES
   
 
PROTECTIVE ITEM  
AC BONUS WEIGHT SPECIAL PROPERTIES
       
 
PROTECTIVE ITEM  
AC BONUS WEIGHT SPECIAL PROPERTIES
       



     
GEAR
ITEM COST WT. PG. ITEM COST WT. PG.
 Armor:      123         
 Shield:               
 Melee Weapon:
    116        
 Ranged Weapon:                
 Ammunition:               
 Backpack     128        
 Bedroll     128        
 Blanket, winter     128        
 Canvas (4yd˛)     128        
 Chalk (5 pc)     128        
 Fishhook     128        
 Flint & Steel     128        
 Grappling Hook     128        
 Mirror, small steel     128        
 Rations, Trail (7)     128        
 Rope, silk (50ft.)     128        
 Sewing Needle     128        
 Soap     128        
 Water skin (3)     128         
 Whetstone     128        
 Class Specific Item
    128        
 Class Specific Outfit
    128        
 Traveler's Outfit     128        
               
               
               
               
               
               
               
               

 TOTAL WEIGHT CARRIED   

 

 TOTAL WEIGHT CARRIED  

 

MONEY

CP -  

SP - 

GP - 

PP - 

 

CARRYING CAPACITY

     
LIGHT LOAD MEDIUM LOAD HEAVY LOAD
     
LIFT OVER HEAD
EQUALS  MAX LOAD
LIFT OFF GROUND
2 X  MAX LOAD
PUSH OR DRAG
5 X MAX LOAD
 
 
Andara
CAMPAIGN
 1000
EXPERIENCE POINTS
 
 
SPECIAL ABILITIES
 Speak with Animals DrMag 40 
    
    
    
    
    
 Immune to sleep & paralysis effects & charm personDrMag 36
 Keen Senses (4x in shadow, 2x normal, darkvision 120 ft) DrMag 36
 

FEATS

 Weapon Finesse - Claw (use DEX instead of STR for attack)
 PH 102
 
  
   
   
   
   
   
   
   
   
   
   
   
   
   
   
 *any modifying special notes

LANGUAGES

 Draconic
 Common
 Elven